With the proper tools and dependencies downloaded and installed, we're almost ready to get started with reMAP. Before we actually use the tool, we need to setup reMAP's configuration file and tell it where our sub-tools are located. reMAP uses a
config.json
file to store settings related to the tool. By default, an example file is provided.
Navigate to the main reMAP
folder (shown above)

Copy the config.json.example
file and rename it to config.json

Open the new config.json
file in a text editor.
Right-click the config.json
file and pick Open With

Choose Notepad as the program to open the file with.

A Notepad window should appear with the example file's contents:

These 3 values refer to the tools and paths mentioned in the
Prerequisites section above. Let's set these to proper locations.
SceneConverterPath
The
SceneConverterPath
line is the path to the extracted
SceneConverter folder.
Open the folder that contains the extracted SceneConverter files.
We want the final folder containing the SceneConverter.js
file:

Click to the right of the Address Bar up top to view the current folder path.

Right-click and Copy the folder path.

Back in reMAP's config.json
file, replace the SceneConverterPath
value with our copied path.
Be sure to keep the surrounding quotation marks!

Repeat this process for the next 2 dependencies:
NodeQBCPath
The
NodeQBCPath
line is the path to the extracted
NodeQBC folder. Follow the process above for this value.
Find and copy the path to the following folder:


THUG2DataPath
The
THUG2DataPath
line is the path to the
data
folder of your
Tony Hawk's Underground 2 game directory.
Find and copy the path to the following folder:


Finally, Save the config.json
file.
